Monday, September 16, 2013

Better Late...

Turns out I forgot to post these responses earlier.  Figure now is as good a time as any.

Don Norman: Three Ways Good Design Makes You Happy
       
I really agree with a lot of what Mr. Norman has to say.  The way he is amazed with the ordinary being slightly tweaked into the extraordinary is what I'd like to bring to design.  For example, the use of a ping pong table being turned into a digital, koi pond is awesome.  Not because of what it looked like, but the reactions the "fish" had to the bouncing of the ball.  Artificially creating a reaction due to random movement seems surreal to me. And I love it.

This belief is reflected in the five objects I choose for design. They are objects that seem normal at first glance, but they have something special about them.  Either they are repurposed objects, multi-tools, power saving or  incredibly convenient.

Dieter Rams: Ten Principals For Good Design
I agree with much of his beliefs of simple design.  Something should be easy to use and simple in form.  I've been burned personally by some electronics promising use beyond it's capacity.  I believe that potential of an object should be tied into the design of the object.

Once again objects such as the LED lightbulb and the emergency radio, I've mentioned earlier in this blog, represent simple design.  They are easy to understand with little experience with the object, which I feel represents the ideal of Dieter Rams' design beliefs.

Think & Make Reading 01
(Ralph Caplan: By Design)
Personally what really stuck with me was the introduction of Ralph Caplan's By Design intro.  In this portion of his books he discusses how a rural theater was segregated.  While this tale is entertaining, he uses the tale to show that design is an ongoing process.  It took multiple attempts, from multiple angles, to fix the theater's problem.

The ability to see segregation as a design issue interests me.  By using design as the enemy he levels off any anger that might be placed toward the theater owner onto the problem itself.  Design, when used properly, can reshape human opinions.

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